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Universal Missile For Fighters: LAZER \ HYDRA ADD v2.0 by Panico Total(Total Panic)
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Hi, was a long time studying 3D modeling to make a modification done by me and not only make "add-on" packages,
So here is my first customization for the fighter jets of GTA-5:

Universal Missile For Fighters: LAZER \ HYDRA ADD

Example: Let's change the (RPG) in LAZER / HYDRA for Universal Missile, because the fighter model is very similar.

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Plug-ins mods GTA V: OpenIV & OpenIV.asi (RPF): Http://openiv.com/ 
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(Installation )

Note: GTA-5 Plug-ins mods / Instructions: I would advise using a Mods folder (more info at OpenIV)

1- Open the openIV program, make copy of (update.rpf) to folder mods, do the same with dlc (mpheist) 

2- Replace (weaponarchetypes) in: mods \ update \ x64 \ dlcpacks \ mpheist \ dlc.rpf \ common \ data 

3- Cdimages add in: mods \ update \ x64 \ dlcpacks \ mpheist \ dlc.rpf \ x64 \ models \ cdimages \ weapons.rpf

4- updated.rpf manually, adding the texts with the program (openIV) and editing the files

5- Grand Theft Auto V\mods\update\update.rpf\common\data\ai\weapons.meta 

6- Installation manually: reminder always check when adding this at the end of a file and the beginning of others

7- Type so for example: <Model>w_lr_rpg_rocket</Model> ,For: <Model>w_aim_universal</Model> ,which in the beginning is:


- Original: before changing:

<Item type="CAmmoRocketInfo"> 
<Name>AMMO_PLANE_ROCKET</Name> 
<Model>w_lr_rpg_rocket</Model>

- After the exchange:

<Item type="CAmmoRocketInfo"> 
<Name>AMMO_PLANE_ROCKET</Name> 
<Model>w_aim_universal</Model>

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8- Crdits: Panico Total
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9- Note: Please use the folder (mods) to make modifications,
if you do wrong in your game is at the risk of your people,
I am not responsible for the mistakes of others.
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